You simply don't get the feel of being the main character. " Keep in mind that the narrator is supposed to be talking about you, because it certainly won't feel that way once you've entered the game. the gateway disappeared, leaving him in a desert. Over all this, the narrator drones out an explanation of our story so far, giving all information in the third person. The prologue features some still shots and flyovers of the drab planet, stills of the alternate dimension, the troop ship coming in for a landing and a long zoom shot into the transfer portal. Reah is simply not a game designed to draw you in. When I say you control, rather than play, the journalist, I choose my words advisedly. With a pedigree like that, you'd think it would be difficult to go wrong. It was released in Europe last year and is being distributed in the U.S. This puzzle-based graphic adventure was published by Project 2 Interactive in the Netherlands and was originally developed by LK Avalon of Poland. You are left alone in an alternate reality to Face The Unknown. However, you head through anyway and the portal promptly disappears behind you. As you approach, a message informs you that the transfer portal has become unstable. Groups of scientists have gone through the portal to study more about the alternate reality, and the commander offers you the chance to be the first civilian to go through the portal and break the news to humanity. In this reality, no modern technology works and only very simple mechanical devices can be used. Being the persistent journalist type, you finally learn the secret from the base commander - they have discovered an ancient artifact which acts as a portal to an alternate reality. In Reah, you control a journalist trying to discover the secret behind the planet Reah, a poorly-located and resource-deprived place which has nonetheless acquired an impressive military base.
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